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Can lwjgl do platform indipendent key events?
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Can lwjgl do platform indipendent key events?
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bbjam
11
Can lwjgl do platform indipendent key events?
«
on:
September 12, 2008, 22:23:29 »
Well that's the question
Key events press/release events behave in a madingly platform dependent way in normal Java, so I'm wondering if lwjgl has some kind of workaround/better system.
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elias4444
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Re: Can lwjgl do platform indipendent key events?
«
Reply #1 on:
September 15, 2008, 21:35:07 »
Yes, see Keyboard.isKeyDown() in the javadoc.
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bbjam
11
Re: Can lwjgl do platform indipendent key events?
«
Reply #2 on:
September 16, 2008, 02:43:20 »
big thanks
Now work can continue on my game engine!
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