LWJGL Forum

Programming => LWJGL Documentation => Topic started by: bbjam on September 12, 2008, 22:23:29

Title: Can lwjgl do platform indipendent key events?
Post by: bbjam on September 12, 2008, 22:23:29
Well that's the question :)

Key events press/release events behave in a madingly platform dependent way in normal Java, so I'm wondering if lwjgl has some kind of workaround/better system.
Title: Re: Can lwjgl do platform indipendent key events?
Post by: elias4444 on September 15, 2008, 21:35:07
Yes, see Keyboard.isKeyDown() in the javadoc.
Title: Re: Can lwjgl do platform indipendent key events?
Post by: bbjam on September 16, 2008, 02:43:20
 :) big thanks  :)

Now work can continue on my game engine!