Hey frostybeard, any news?Has anyone else tried building and testing the ES branch?
Try adding an @Optional annotation on templates/org/lwjgl/opengles/GLES20.glGetVertexAttribPointerv, do a generate-all, then build again.
Nice!Could you please do an svn update? I've fixed @Optional and it should work on GLES functions now. Looks like OES_mapbuffer needs an @Optional too, I'm guessing on glGetBufferPointervOES (run with org.lwjgl.util.Debug=true to verify).I've also added support for NV_platform_binary.
Ouch...Ignore what I said about @Optional, I've fixed the real problem. Update and build again please.
Are you sure that patch is needed? Have you tried removing @Optional from glGetVertexAttribPointerv and glShaderSource3?