liblwjgl for Linux ARM 8 Cortex

Started by Bernd, December 09, 2010, 20:46:57

Previous topic - Next topic

Bernd

Hello together.
I am not sure if this is the right subboard to post in.

However, i am trying to get minecraft working on my Nokia n900. I allready got java and opengl working and now i stuck with liblwjgl.so.

I recieve an errormessage, that the one that is on my device is for Intel 32.


So i ask the experterts now, because i have now idea of crosscompling at all.
Would it be possible to get an version for an ARM processor? Or could anyone compile that for me?


Thank You
Bernd

broumbroum

Try on a linux workstation, arm cross compiling is included in most distributions, e.g opensuse. Gcc cross compiler.  Then using netbeans and the lwjgl source it should be possible to achieve a lwjgl.so for ARM.

Bernd

thank you for your fast reply

I was already looking for the source - but all i find was a libljgl-java.so file. I don't think that i can use this.

i am more into that apt-stuff. So i have 2 ubuntus and this maemo ( which is another debian-derivat) Also i do not know if it is possible/necessary to combile it explicid for Limux.


Which compiler should i take? isn't lwjgl written in C?


Thank You
Bernd

broumbroum

I did successfully compile i386 lwjgl natives with gcc installed on a linux desktop.
For cross compile and debian, see here if it helps : xhttp://www.emdebian.org/tools/crossdev.htmlx

EDIT : this is
http://people.debian.org/~debacle/cross/

Bernd

Thank you again
I will have a look on this tomorrow 2:26is to late for this D:


Bernd



EDIT: mhh.. i was kind of lazy, let's see what i can do today