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bare-bones eclipse project for lwjgl

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bare-bones eclipse project for lwjgl
« on: June 02, 2008, 18:57:33 »
hi folks,

following some less than successful attempts in lwjgl programming started in xCode i switched to eclipse and i am giving another go with that. i am too unfamiliar with eclipse to know what goes where - especially when it comes to the native libs. i still keep running into UnsatisfiedLinkErrors such as

Exception in thread "main" java.lang.UnsatisfiedLinkError: /Users/huber/Documents/C-Java/JAVADataCentral/Games/Prototyp2Eclipse/native/macosx/liblwjgl.jnilib:
   at java.lang.ClassLoader$NativeLibrary.load(Native Method)
   at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1822)
   at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1739)
   at java.lang.Runtime.loadLibrary0(Runtime.java:822)
   at java.lang.System.loadLibrary(System.java:993)
   at org.lwjgl.Sys$1.run(Sys.java:67)

would anybody be so kind to share a copy of a bare-bones eclipse project that is set up the way it ought to be for cross platform development of a lwjgl web app - e.g. a project for a simple version of spaceinvaders would send me towards delirium. my email is regbob.home@gmail.com.

thanks a major stack,