Mark Bernard, developer working on the DirectX bindings, has had to leave the project due to time pressures.
Awesome! I think I'll use the tag as a starting point, since there is a lot more stuff done than I first thought. Now, I just need to figure out how to build it . One thing I might change is the package name from 'd3d' to 'directx', since Direct3D is not as common a slogan as DirectX, and may cause some confusion. But, I'll let you guys know what I come up with when I come up with it. Thanks again.-gz
I agree with Elias there. We're really only looking to provide D3D, not all of DirectX.
Your best bet is probably to contact gaarazero and cooperate with him.