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Enabling FX

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Enabling FX
« on: April 21, 2005, 07:22:32 »
Hi,
Can someone give me a sample which enables FX please?

FSound.FSOUND_FX_Enable(playingChannel, dunno whet to put here);

Thanks

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Offline Matzon

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Enabling FX
« Reply #1 on: April 21, 2005, 08:52:12 »
one of these?

http://www.fmod.org/docs/HTML/FSOUND_FX_MODES.html

do note, that it is a win32 only option - and you generally have top be aware of win32/linux/mac issues with regards to availability of methods.

Enabling FX
« Reply #2 on: April 21, 2005, 09:04:22 »
Thanks Matzon,
The thing is that I didn't find those in fmod package with lwjgl , do you know their values?

Enabling FX
« Reply #3 on: April 21, 2005, 16:36:26 »
Ok I found them in fmod.h
But maybe thou cannst add them in the next release.

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Offline Matzon

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Enabling FX
« Reply #4 on: April 21, 2005, 20:35:22 »
yeah - quite few missing actually - will add this weekend