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drawing objects

Started by palody, May 17, 2007, 19:20:18

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palody

i drew a table using 5 cubes that i just scaled.. i also used devil to bind textures to it.

however, when i move the camera up, i could see the table legs through the table. does anybody know how to undo that? :)

bobjob

do this when setting up opengl

        GL11.glEnable(GL11.GL_DEPTH_TEST);                       // Enables Depth Testing
        GL11.glDepthFunc(GL11.GL_LEQUAL);