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Get the ID of the current bound texture?
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Get the ID of the current bound texture?
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WiESi
70
Get the ID of the current bound texture?
«
on:
February 17, 2005, 11:28:58 »
Hi!
How can I get the ID of the current bound texture (previously bound using glBindTexture)?
WiESi
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Orangy Tang
199
Get the ID of the current bound texture?
«
Reply #1 on:
February 17, 2005, 13:47:17 »
Odd. Should be gettable via glGetInteger(GL_TEXTURE_2D_BINDING), but I can't see that enum listed under glGet* in MSDN. Lists it under glBindTexture though...
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