LWJGL Forum

Programming => OpenGL => Topic started by: WiESi on February 17, 2005, 11:28:58

Title: Get the ID of the current bound texture?
Post by: WiESi on February 17, 2005, 11:28:58
Hi!

How can I get the ID of the current bound texture (previously bound using glBindTexture)?

WiESi
Title: Get the ID of the current bound texture?
Post by: Orangy Tang on February 17, 2005, 13:47:17
Odd. Should be gettable via glGetInteger(GL_TEXTURE_2D_BINDING), but I can't see that enum listed under glGet* in MSDN. Lists it under glBindTexture though...