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Does LWJGL 3 officially run on M1 Mac?

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Does LWJGL 3 officially run on M1 Mac?
« on: January 11, 2021, 14:20:41 »
When I run on the M1 mac with the tutorial code, I got this Error Message

Code: [Select]
[LWJGL] GLFW_PLATFORM_ERROR error
Description : Cocoa: Failed to find service port for display
Stacktrace  :


How this Message is appeared and how can I fix it?
i dont know the m1 architecture system and macos environment

(sorry for my english writting, cuz i'm learning english now)

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Offline spasi

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Re: Does LWJGL 3 officially run on M1 Mac?
« Reply #1 on: January 12, 2021, 06:47:56 »
Not yet, but ARM support for macOS and Windows is being worked on for the next release.