There's currently no reason to push for a 3.2 release. The release schedule is going well lately and there are fresh updates almost every weekly if you follow the nightly snapshots.
Also, a few notes on versioning:
- This library is called LWJGL 3, but it's a rewrite of LWJGL 2 that came before it. I.e. it's not really the 3rd major release of the LWJGL library, but completely new.
- So, we're currently at LWJGL v3.1.6, but you can think of it as LWJGL3 v1.6.
- I'm saving 3.2/3.3/etc. for major API-incompatible changes. It's like semantic versioning, but shifted to the right by a version number.
- I'm saving 4.0 for whenever
Project Panama becomes available. LWJGL 3.x and 4.0 will be maintained in parallel, at least for a while.