Any tips on deploying demos / completed projects? Not that I have one yet
I saw some stuff on the wiki but it seems a bit dated.
option 1: Browser. Nearly everything java based in the browser seems dead, applets/webstart, scary popups/certs.
option 2: JAR. A runnable jar isn't very user friendly and depends on having an installed JRE. Something that is no longer standard, at least on MacOS.
option 3: Native. Building natives with a bundled JRE? Probably the best option, but there don't seems to be any OS Cross Platform tools around now to even do this?
option 4: Native Wrapper: Small windows / mac natives that download jars from AWS S3 or something similar (like what minecraft does).
Any other ideas? I dont suppose there are plans for an LWJGL client 'app store'
or are we better targeting something like Steam with option 3? If so do we have a way to create natives with all the LWJGL3 jars all bundled up as well?