Not that many people are getting involved in LWJGL java game comps any time soon.
But I was wondering, now that applets are dead, is it possible to setup a java app that can load an LWJGL application with security restrictions. I was thinking this even as a general Java-gaming.org app for showcase/competition purposes. Just a basic application that takes the arguments of another main class and includes LWJGL in its class path (or other standardised java packages), but with general security restrictions (except on LWJGL packages) to prevent harm to testers.
I understand JNLP's are an option, but accepting security certificates is still a bit of a concern. On the current version of MACOSX, unrecognised certificates get rejected automatically.
I figure it became a general java-gaming standard to game testing with security, it might take off.
I was just wondering if this would even be possible. Before I look to heavily in to Java security, just wondered if this might lead to a dead end?