Hi,
I am using LWJGL on Linux 3.16.7 with Intel i965 (HD4600) and latest 2015Q1 Intel Linux Graphics stack (
https://01.org/linuxgraphics/downloads/2015/2015q1-intel-graphics-stack-release), including Mesa 10.5.1. OpenGL in general is working fine, LWJGL 2.9.1 and earlier is working fine, too. All versions from LWJGL 2.9.2 reproducibly give "org.lwjgl.LWJGLException: No modes available".
This can be reproduced with org.lwjgl.test.WindowCreationTest (see
http://wiki.lwjgl.org/wiki/Downloading_and_Setting_Up_LWJGL). It also happens with Minecraft, which always downloads most current LWJGL

.
org.lwjgl.test.WindowCreationTest gives the following output:
The following keys are available:
ESCAPE: Exit test
ARROW Keys: Move window when in non-fullscreen mode
L: List selectable display modes
0-8: Selection of display modes
F: Toggle fullscreen
SHIFT-F: Toggle fullscreen with Display.destroy()/create() cycle
Exception in thread "main" java.lang.ExceptionInInitializerError
at org.lwjgl.test.WindowCreationTest.initialize(WindowCreationTest.java:82)
at org.lwjgl.test.WindowCreationTest.main(WindowCreationTest.java:286)
Caused by: java.lang.RuntimeException: org.lwjgl.LWJGLException: No modes available
at org.lwjgl.opengl.Display.<clinit>(Display.java:141)
... 2 more
Caused by: org.lwjgl.LWJGLException: No modes available
at org.lwjgl.opengl.LinuxDisplay.init(LinuxDisplay.java:740)
at org.lwjgl.opengl.Display.<clinit>(Display.java:138)
... 2 more
Doing the same with LWJGL 2.9.1 works fine and gives the following output:
The following keys are available:
ESCAPE: Exit test
ARROW Keys: Move window when in non-fullscreen mode
L: List selectable display modes
0-8: Selection of display modes
F: Toggle fullscreen
SHIFT-F: Toggle fullscreen with Display.destroy()/create() cycle
Found 16 display modes
Problem retrieving mode with 640x480x16@-1
Problem retrieving mode with 640x480x32@-1
Problem retrieving mode with 800x600x16@-1
Problem retrieving mode with 800x600x32@-1
Problem retrieving mode with 1024x768x16@-1
Problem retrieving mode with 1024x768x32@-1
xrandr gives
SZ: Pixels Physical Refresh
*0 1680 x 1050 ( 433mm x 270mm ) *60
1 1600 x 1000 ( 433mm x 270mm ) 60
2 1280 x 1024 ( 433mm x 270mm ) 75 60
3 1440 x 900 ( 433mm x 270mm ) 60
4 1280 x 960 ( 433mm x 270mm ) 60
5 1152 x 864 ( 433mm x 270mm ) 75
6 1152 x 720 ( 433mm x 270mm ) 60
7 1024 x 768 ( 433mm x 270mm ) 75 60
8 832 x 624 ( 433mm x 270mm ) 75
9 800 x 600 ( 433mm x 270mm ) 75 60
10 640 x 480 ( 433mm x 270mm ) 75 60
11 720 x 400 ( 433mm x 270mm ) 70
Current rotation - normal
Current reflection - none
Rotations possible - normal left inverted right
Reflections possible - X Axis Y Axis
glxinfo gives
name of display: :0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method,
GLX_SGI_swap_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_INTEL_swap_event
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap,
GLX_INTEL_swap_event, GLX_EXT_buffer_age
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_framebuffer_sRGB, GLX_EXT_create_context_es2_profile,
GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent,
GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method,
GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control,
GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Desktop
OpenGL version string: 3.0 Mesa 10.2.2
OpenGL extensions:
GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture,
GL_EXT_polygon_offset, GL_EXT_subtexture, GL_EXT_texture_object,
GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, GL_EXT_texture,
GL_EXT_texture3D, GL_IBM_rasterpos_clip, GL_ARB_point_parameters,
GL_EXT_draw_range_elements, GL_EXT_packed_pixels, GL_EXT_point_parameters,
GL_EXT_rescale_normal, GL_EXT_separate_specular_color,
GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_ARB_framebuffer_sRGB, GL_ARB_multitexture,
GL_EXT_framebuffer_sRGB, GL_IBM_multimode_draw_arrays,
GL_IBM_texture_mirrored_repeat, GL_3DFX_texture_compression_FXT1,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_transpose_matrix,
GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
GL_EXT_secondary_color, GL_EXT_texture_env_add,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
GL_INGR_blend_func_separate, GL_NV_blend_square, GL_NV_light_max_exponent,
GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_S3_s3tc,
GL_SUN_multi_draw_arrays, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_EXT_framebuffer_object,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_MESA_window_pos,
GL_NV_packed_depth_stencil, GL_NV_texture_rectangle, GL_ARB_depth_texture,
GL_ARB_occlusion_query, GL_ARB_shadow, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_window_pos, GL_ATI_envmap_bumpmap,
GL_EXT_stencil_two_side, GL_EXT_texture_cube_map, GL_NV_depth_clamp,
GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, GL_ARB_draw_buffers,
GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_shader_objects,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ATI_draw_buffers,
GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_shadow_funcs,
GL_EXT_stencil_wrap, GL_MESA_pack_invert, GL_NV_primitive_restart,
GL_ARB_depth_clamp, GL_ARB_fragment_program_shadow,
GL_ARB_half_float_pixel, GL_ARB_occlusion_query2, GL_ARB_point_sprite,
GL_ARB_shading_language_100, GL_ARB_sync, GL_ARB_texture_non_power_of_two,
GL_ARB_vertex_buffer_object, GL_ATI_blend_equation_separate,
GL_EXT_blend_equation_separate, GL_OES_read_format,
GL_ARB_color_buffer_float, GL_ARB_pixel_buffer_object,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_float,
GL_ARB_texture_rectangle, GL_EXT_packed_float, GL_EXT_pixel_buffer_object,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
GL_EXT_texture_shared_exponent, GL_ARB_framebuffer_object,
GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_packed_depth_stencil, GL_APPLE_object_purgeable,
GL_ARB_vertex_array_object, GL_ATI_separate_stencil, GL_EXT_draw_buffers2,
GL_EXT_draw_instanced, GL_EXT_gpu_program_parameters,
GL_EXT_texture_array, GL_EXT_texture_integer, GL_EXT_texture_sRGB_decode,
GL_EXT_timer_query, GL_OES_EGL_image, GL_ARB_copy_buffer,
GL_ARB_depth_buffer_float, GL_ARB_draw_instanced,
GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
GL_ARB_map_buffer_range, GL_ARB_texture_rg, GL_ARB_texture_swizzle,
GL_ARB_vertex_array_bgra, GL_EXT_texture_swizzle,
GL_EXT_vertex_array_bgra, GL_NV_conditional_render,
GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
GL_AMD_seamless_cubemap_per_texture, GL_ARB_ES2_compatibility,
GL_ARB_blend_func_extended, GL_ARB_debug_output,
GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex,
GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions,
GL_ARB_provoking_vertex, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_shader_texture_lod,
GL_ARB_texture_cube_map_array, GL_ARB_texture_gather,
GL_ARB_texture_multisample, GL_ARB_texture_query_lod,
GL_ARB_texture_rgb10_a2ui, GL_ARB_uniform_buffer_object,
GL_ARB_vertex_type_2_10_10_10_rev, GL_EXT_provoking_vertex,
GL_EXT_texture_snorm, GL_MESA_texture_signed_rgba,
GL_ARB_get_program_binary, GL_ARB_robustness,
GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding,
GL_ARB_timer_query, GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, GL_ARB_conservative_depth,
GL_ARB_internalformat_query, GL_ARB_map_buffer_alignment,
GL_ARB_shader_atomic_counters, GL_ARB_shading_language_420pack,
GL_ARB_shading_language_packing, GL_ARB_texture_storage,
GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_transform_feedback,
GL_AMD_shader_trinary_minmax, GL_ARB_ES3_compatibility,
GL_ARB_clear_buffer_object, GL_ARB_invalidate_subdata,
GL_ARB_texture_query_levels, GL_ARB_texture_storage_multisample,
GL_ARB_texture_view, GL_ARB_vertex_attrib_binding, GL_KHR_debug,
GL_ARB_buffer_storage, GL_ARB_multi_bind,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_vertex_type_10f_11f_11f_rev,
GL_EXT_shader_integer_mix
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x20 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x21 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x9a 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x9b 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0x9c 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0x9d 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0x9e 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 4 1 None
0x9f 24 tc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 8 1 None
0xa0 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 4 1 None
0xa1 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 8 1 None
0xa2 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0xa3 24 dc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
0xa4 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0xa5 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
0xa6 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 0 0 Slow
0xa7 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 4 1 None
0xa8 24 dc 0 32 0 r y . 8 8 8 8 0 0 0 0 0 0 0 8 1 None
0xa9 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 4 1 None
0xaa 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 8 1 None
0x6d 32 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
Anything I can do (perhaps provide additional information) except downgrading LWJGL (which is not possible for minecraft)?
Thanks for any help,
regards,
Oliver