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Creating MPEG/MOV from LWJGL program

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Creating MPEG/MOV from LWJGL program
« on: February 12, 2012, 13:11:46 »
I am an experienced Java developer, but a total newby to graphics programming, so my question may be sort of brain dead, but how do I write my graphics out to mpeg or some other video format that I can upload to YouTUBE/Vimeo?

Somehow I could not get this googled (e.g. LWJGL + mpeg leads nowhere)

I want to make video art, not games, with LWJGL. So I am not really interested in displaying my stuff in a native window.



Re: Creating MPEG/MOV from LWJGL program
« Reply #1 on: February 12, 2012, 19:09:52 »
The easiest is to use something like Fraps. Only pursue doing it from java if you're either:
a) Really bored (in which case you have all the time to figure it out ;) )
b) Very experienced and have a very specific need for doing it from inside the program (in which case you shouldn't have to ask ;) )