GL_CLAMP_TO_EDGE

Started by Rasengan, June 24, 2006, 01:33:03

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Rasengan

Hey all!

I encounter problems with texture borders and I think that can be resolved with the GL_CLAMP_TO_EDGE function but it's not implemented with LWJGL.

What do you think about that?

Matzon

you mean GL12.GL_CLAMP_TO_EDGE ?

Rasengan

Oups...sry...tank you!