About NURBS

Started by Rasengan, July 12, 2006, 22:17:41

Previous topic - Next topic

Rasengan

Hey everybody!

Does LWJGL NURBS functions (GLU) implementation exist?
I've not found functions like gluNewNurbsRenderer, gluNurbsProperty...in GLU Class but I've found all GLU_NURBS_ERRORX...
In fact, I want to create a trimmed surface (curved too) and there is a function called gluBeginTrim() in the original glu.h file, so it's a easy way to create a trimmed surface no? :)

What do you think about this? Tanks for reply!

Matzon

lwjgl does not support nurbs. The reason for this, I'm told, is because of some callback work thats apparently tricky to get right. Having done some callback work in fmod, I know it's doable - but I don't know all the details. Just that Jogl doesn't have it either, for the same reasons.

I know Darkprophet has been working on GLU in general, and he did talk about tackling nurbs later on, but I don't know the status of this.

Rasengan

Tanks for reply Matzon.

I've download the Eclipse openGL plugin and...hoo surprise, GLU source support NURBS, so at the moment I will use this NURBS functions to create my trimmed surfaces, I hope that it will be supported in the future by LWJGL.    
(Hey DarkProphet :wink: )   :D

Any way, I congratulate all the people who work to LWJGL, amazing job guys!