LWJGL Forum

Programming => LWJGL Documentation => Topic started by: Rasengan on July 12, 2006, 22:17:41

Title: About NURBS
Post by: Rasengan on July 12, 2006, 22:17:41
Hey everybody!

Does LWJGL NURBS functions (GLU) implementation exist?
I've not found functions like gluNewNurbsRenderer, gluNurbsProperty...in GLU Class but I've found all GLU_NURBS_ERRORX...
In fact, I want to create a trimmed surface (curved too) and there is a function called gluBeginTrim() in the original glu.h file, so it's a easy way to create a trimmed surface no? :)

What do you think about this? Tanks for reply!
Title: About NURBS
Post by: Matzon on July 13, 2006, 06:16:11
lwjgl does not support nurbs. The reason for this, I'm told, is because of some callback work thats apparently tricky to get right. Having done some callback work in fmod, I know it's doable - but I don't know all the details. Just that Jogl doesn't have it either, for the same reasons.

I know Darkprophet has been working on GLU in general, and he did talk about tackling nurbs later on, but I don't know the status of this.
Title: About NURBS
Post by: Rasengan on July 13, 2006, 09:35:17
Tanks for reply Matzon.

I've download the Eclipse openGL plugin and...hoo surprise, GLU source support NURBS, so at the moment I will use this NURBS functions to create my trimmed surfaces, I hope that it will be supported in the future by LWJGL.    
(Hey DarkProphet :wink: )   :D

Any way, I congratulate all the people who work to LWJGL, amazing job guys!