At last, after beta testing it for awhile, GTGE now support OpenGL!
For anyone would like to make 2D game with the support of OpenGL and don't want to learn much about OpenGL (for now), could take a look at my game engine, it's very easy to use if I can say
Here is the link :
http://goldenstudios.or.id/products/GTGE/GTGE v0.2.1, what's new:
- support OpenGL as the render target, both LWJGL and JOGL supported!
- working flawlessly with Java 1.5
- default fps is changed to 100 fps
- enhanced sprite class
- more stable game loading
- changed how to load applet game
- fixed bugs in pixel perfect collision
GTGE OpenGL Demo Game :
http://goldenstudios.or.id/products/games/bin/demorpgopengl.jnlpOther Games :
http://goldenstudios.or.id/products/games/For LWJGL team, could you add my link in LWJGL homepage, please
So if anyone would like to utilize OpenGL LWJGL without the need of learning to much OpenGL stuff could try my game engine as alternative, thanks!