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Lightweight Java Gaming Library
Voxel Game Block Placing/Breaking
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Voxel Game Block Placing/Breaking
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The Typholorian
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Voxel Game Block Placing/Breaking
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on:
October 20, 2023, 15:39:18 »
I am making a Voxel game with LWJGL 3.3.3, and I want to implement block placing/breaking. I know how to delete/create the blocks, but I would like to know how to detect which block the camera is looking at, and which side, up to a set distance.
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