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[BUG] Potential issue with Linux natives?

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[BUG] Potential issue with Linux natives?
« on: June 20, 2023, 21:49:25 »
Hello, I'm getting ready to release a LWJGL game on Steam, and had an interesting bug come up in the Steam forums:

https://steamcommunity.com/app/2277110/discussions/0/3816284554973125189/

Now, I am absolutely not an expert with compiling or packaging Linux libraries, so I can't really speak to what's going wrong here.  My game runs without issue on Ubuntu and SteamOS, so something about the poster's custom minified Linux is surfacing this, and I don't have a way to repro the crash.

I really don't have the Linux knowledge or time to be supporting custom Linux distros.  Is this something that could be fixed in an update to LWJGL?

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Offline spasi

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Re: [BUG] Potential issue with Linux natives?
« Reply #1 on: June 21, 2023, 18:14:27 »
Hey foxel,

Please upgrade to LWJGL 3.3.2. The Linux x64 build now only requires GLIBC 2.17 and GLIBCXX 3.4.19, or higher. See this for more details.

Re: [BUG] Potential issue with Linux natives?
« Reply #2 on: June 21, 2023, 19:36:04 »
Ah thank you.  My mistake for not updating LWJGL on my build machine recently.