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Context Not Being Made Current Despite Context Being Made Current

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So when I run GL.createCapabilities, the thing throws an error saying that I have not made the context current via GLFW.glfwMakeContextCurrent. But I have. In fact, the line to make the context current is right above the line that runs GL.createCapabilities. What am I missing here?

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Offline spasi

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Hey Incandescent,

Have you registered an error callback with GLFW? Does it report any errors?