wglAllocateMemoryNV unsatisfied link error with .92

Started by Orangy Tang, September 24, 2004, 21:40:49

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Orangy Tang

I seem to be hitting an unsatisfied link error with the latest build, has anyone else had any similar problems?
java.lang.UnsatisfiedLinkError: wglAllocateMemoryNV
	at org.lwjgl.opengl.NVVertexArrayRange.wglAllocateMemoryNV(Native Method)
	at com.shavenpuppy.jglib.opengl.nvidia.NvidiaMemory.doCreate(NvidiaMemory.java:89)

I'm sure I've got my jars + lib path setup correctly, because by the time this error happens I've already managed to create a display, mouse and keyboard. :shock:

Any ideas? Or is the build just broken in this bit?

Matzon

uhm, when did you get that build?
I think we released a 0.92 that had that bug, but fixed it the day after and uploaded a new build

Orangy Tang

Hmm, just re-downloaded and tried again, although the filesize on the zip is different I'm still getting the same error.

Matzon


Orangy Tang

Cheers, thats fixed it. Was that the UPX compression breaking things?

Matzon

no, it was a define WIN32, that was wrong, and thus didn't include that windows specific method. UPX still works fine (to the best of my knowledge)

oNyx

Cheers Matzon. I downloaded the latest version from sf.net several times (last try was some hours ago) and I got 1.5 binaries each time.

So... whenever you release a new version, release it with a different name. Otherwise sf won't be able to distribute it (across it's mirrors) correctly.