It seems like many screen recording devices, but also some other software keep crashing my app by producing openGL errors.
[LWJGL] OpenGL debug message
ID: 0x500
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_ENUM error generated. Operation is not valid from the core profile.
I realize this is no fault of LWJGL, but what is the preferred workaround? I like keeping my code clean, by not accepting any errors, but this makes it impossible.
A way of reproducing is just trying to stream an app with discord. I'm using opengl 3.3 core profile, maybe that's important.