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VBO

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VBO
« on: December 19, 2020, 05:24:02 »
How to make draw VBO indexed meshes
I have a float[] verts and an int[] triangles, how to draw them

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Offline KaiHH

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Re: VBO
« Reply #1 on: December 19, 2020, 16:45:56 »
You should work through some good OpenGL tutorials, for example:
https://learnopengl.com/Getting-started/Hello-Triangle