Hello
Guest
Register
Login
1 Hour
1 Day
1 Week
1 Month
Forever
LWJGL 3.3.2 released
Menu
Home
Help
Search
Login
Register
go
LWJGL Forum
Programming
OpenGL
getting vertex data back from the VBO
« previous
next »
Print
Pages: [
1
]
getting vertex data back from the VBO
0 Replies
2716 Views
Aisaaax
56
getting vertex data back from the VBO
«
on:
July 17, 2020, 09:28:00 »
Can I do that?
Also, how expensive is it to get the triangles from VBO, add or modify that data on CPU, and then load it back to the GPU as a new array?
If I do it like 10 times a second, will it greatly impact my performance?
Logged
Print
Pages: [
1
]
« previous
next »