Hello!
I'm new to the forum so if I'm posting in the wrong place then feel free correct me and point me to the right place to post my question. 🙂
So here comes my problem: I have a native library that uses the current opengl context on the thread but it's unable to access it by the way I implemented it.
First I tried to use the library with JNA and then start working with its methods but several errors occured.
Now I decided to start from scratch and doing it the right way.
Now how can I do that in the "lwjgl" way?
I'm ready to write the mappings for the funkcions (or create generator functions 😅) so that is not a problem.
Thank you for your help in advance!