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Bindings to the PhysX SDK

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Bindings to the PhysX SDK
« on: March 15, 2018, 15:47:02 »
Hello everyone!
Can you ever add a bindings to the PhysX SDK in your spare time? (If it's not difficult and if it hasn't C++ api).
Thanks a lot!

Or if it's C ++ api, then can I add the ability to do C ++ bindings in a LWJGL generator?
« Last Edit: March 15, 2018, 16:20:51 by Misterpin »