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Lightweight Java Gaming Library
hdr texture
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hdr texture
5 Replies
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matan45
34
hdr texture
«
on:
November 25, 2017, 11:25:46 »
there is a way to load hdr texture as cube for sky box?
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spasi
2261
Re: hdr texture
«
Reply #1 on:
November 25, 2017, 13:03:05 »
Cube maps are usually stored and loaded as arrays of 6 images. The STBImage.stb_loadf* functions is probably what you're looking for.
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matan45
34
Re: hdr texture
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Reply #2 on:
November 27, 2017, 17:16:25 »
yea but hdr is 1 image 360
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KaiHH
334
Re: hdr texture
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Reply #3 on:
November 27, 2017, 18:42:16 »
You (likely) have an image which uses an "Equirectangular Projection". For a demo on how to use that with LWJGL 3, see:
-
EnvironmentDemo.java
-
environment.vs
-
environment.fs
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matan45
34
Re: hdr texture
«
Reply #4 on:
December 07, 2017, 15:26:20 »
how about this?
https://learnopengl.com/#!Advanced-Lighting/HDR
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KaiHH
334
Re: hdr texture
«
Reply #5 on:
December 07, 2017, 18:31:40 »
yes
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