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Author Topic: LWJGL 2D Window Setup  (Read 134 times)

Lotzi11

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LWJGL 2D Window Setup
« on: October 01, 2017, 14:57:55 »

I am new to using Java and LWJGL, and I was wondering what JAR files I need to create a 2D game engine? I downloaded the Release zip file from this website, and I have no idea what any of these files do or which ones I need. Would someone be able help explain what these files are and how I implement them into Eclipse?
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spasi

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Re: LWJGL 2D Window Setup
« Reply #1 on: October 01, 2017, 16:33:31 »

I downloaded the Release zip file from this website, and I have no idea what any of these files do or which ones I need.

Visit the LWJGL build configurator, click on Show descriptions and read the descriptions/follow the links of the various bindings.

A 2D game engine would most likely require GLFW, OpenGL and stb. Also, OpenAL if you want audio and NanoVG/nuklear/Yoga for building UIs.

Would someone be able help explain what these files are and how I implement them into Eclipse?

See the Install page of the LWJGL wiki for information and instructions for Eclipse.
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