I am trying to get the base LWJGL3 repo to compile on my Windows 10 Pro computer, but I run into issues when I get to "ant compile-native". It complains that the symbols _dcArgFloat, _dcCallChar, _dcStructSize, _dcArgChar, _dcDefineStruct, _dcArgLongLong, _dcCallLong, _dcStructField, _dcMode, _dcFree, _dcArgLong and _dcCallVoid can not be found. I am using the VS2015 developer command prompt to create the build, what am I missing?