LWJGL Forum

Please login or register.

Login with username, password and session length

Author Topic: EXCEPTION_ACCESS_VIOLATION (0xc0000005) when using GL30.glGenVertexArrays()  (Read 110 times)

AlKupone

  • Newbie
  • *
  • Offline Offline
  • Posts: 1

Hi,

I've this infamous issue everytime I try to create a VAO using GL30.glGenVertexArrays().
When I include this methods glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE) and GLUtil.setupDebugMessageCallback(), my program works and I don't understand why. Are these methods necessary for the program to be executable? I attached the last log file for more information.

Thanks for the help!
Logged

spasi

  • Administrator
  • Nerdus Imperius
  • *****
  • Offline Offline
  • Posts: 1837

Please post a single-file Minimal, Complete and Verifiable Example which demonstrates the issue, or a trace using LWJGLX/debug.
Logged