EXCEPTION_ACCESS_VIOLATION (0xc0000005) when using GL30.glGenVertexArrays()

Started by AlKupone, August 02, 2017, 21:31:29

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AlKupone

Hi,

I've this infamous issue everytime I try to create a VAO using GL30.glGenVertexArrays().
When I include this methods glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE) and GLUtil.setupDebugMessageCallback(), my program works and I don't understand why. Are these methods necessary for the program to be executable? I attached the last log file for more information.

Thanks for the help!

spasi