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Modern GPU Pipelines

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Modern GPU Pipelines
« on: March 05, 2017, 21:12:42 »
I found this recently, it seemed interesting.  I haven't read through the whole thing but it seems like a good explanaition of how modern graphics processing works.  It's aimed at "graphics programmers that know a modern 3D API (at least OpenGL 2.0+ or D3D9+)" so I thought other folks here might like to read and comment.

https://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/