When I use the uniform function smoothstep in my GLSL shader code the JVM crashes with this error message:
An unrecoverable stack overflow has occurred.
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_STACK_OVERFLOW (0xc00000fd) at pc=0x57d612e7, pid=5176, tid=0x00001ba4
#
# JRE version: Java(TM) SE Runtime Environment (8.0_111-b14) (build 1.8.0_111-b14)
# Java VM: Java HotSpot(TM) Client VM (25.111-b14 mixed mode windows-x86 )
# Problematic frame:
# C [ig7icd32.dll+0x3f12e7]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Acer Computer\Desktop\Ian\Programming\Eclipse\Workspaces\Hones Game Engine\Test Game (Key Chase)\hs_err_pid5176.log
#
# If you would like to submit a bug report, please visit:
#
http://bugreport.java.com/bugreport/crash.jsp# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#