Hello
Guest
Register
Login
1 Hour
1 Day
1 Week
1 Month
Forever
LWJGL 3.3.2 released
Menu
Home
Help
Search
Login
Register
go
LWJGL Forum
Programming
Lightweight Java Gaming Library
Basic example of shadow mapping with LWJGL3
« previous
next »
Print
Pages: [
1
]
Basic example of shadow mapping with LWJGL3
4 Replies
5248 Views
Maetschl
9
Basic example of shadow mapping with LWJGL3
«
on:
May 09, 2016, 19:35:26 »
Hi everyone,
I'm looking for an a basic example of shadowmapping with VBO and LWJGL3.
Anything ?
Thanks
Logged
Kai
Re: Basic example of shadow mapping with LWJGL3
«
Reply #1 on:
May 09, 2016, 19:39:18 »
https://github.com/LWJGL/lwjgl3-demos/tree/master/src/org/lwjgl/demo/opengl/shadow
Logged
Maetschl
9
Re: Basic example of shadow mapping with LWJGL3
«
Reply #2 on:
May 09, 2016, 19:58:50 »
Quote from: Kai on May 09, 2016, 19:39:18
https://github.com/LWJGL/lwjgl3-demos/tree/master/src/org/lwjgl/demo/opengl/shadow
thanks, but is not a really "basic example". By the way, can't find on repository "org.joml." packages
Anything more?
Logged
arisona
22
Re: Basic example of shadow mapping with LWJGL3
«
Reply #3 on:
May 10, 2016, 07:48:23 »
Hi, I think the demo referred to by Kai is about as basic as it gets to do shadow mapping. JOML is here:
https://github.com/JOML-CI/JOML
Logged
Maetschl
9
Re: Basic example of shadow mapping with LWJGL3
«
Reply #4 on:
May 10, 2016, 09:48:25 »
thanks
Logged
Print
Pages: [
1
]
« previous
next »