I don't understand how to properly credit LWJGL and all of its components in a commercial project. I know that I need to include the LWJGL license. Would it be okay to put it in a readme file that comes with the application? Also, I don't really get the wording used on the LWJGL FAQ answer to "Can I use LWJGL in commercial projects?" It says, "LWJGL is distributed under a BSD license which allows you to do whatever you want, as long as you include the LWJGL license, and any components you use (OpenAL, Jinput, Slick-Util, etc)." I am confused about the part that says, "as long as you include the LWJGL license, and any components you use." What does this mean? How do I include OpenAL when it is included in the lwjgl.jar. I looked it up and saw that OpenAL Soft is distributed under a license that requires you reproduce a copy of the library with the application. I just don't know how to do this.