Hey,
I was trying to use the Win32 API provided by LWJGL to create a Windows window.
So far I was successful in creating the window following the example in org.lwjgl.system.windows.WindowsTest.
Now, it does not seem that the window handles input messages through the registered DEF_WINDOW_PROC (DefWindowProcW from User32.dll), as the window stays unresponsive.
Is there any Win32 API function I need to call in order to let Windows process the window messages, that I wouldn't do otherwise in a native Win32 application?
Thanks!
Kai