1) Is there an equivalent to Mouse.setGrabbed(true)?
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
2) I couldn't see an equivalent key for "~" (Tilda), the GLFW documentation doesn't have this either. Is there a plan to emulate some of the missing keys?
3) I couldn't see Keyboard.enableRepeatEvents(boolean) either, would I need to emulate this?