Hello, awesomelemonade here..
I'm having a problem where GLFW.glfwDestroyWindow(window) would sometimes produce the following error:
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x58d46d12, pid=6436, tid=6004
#
# JRE version: Java(TM) SE Runtime Environment (7.0_67-b01) (build 1.7.0_67-b01)
# Java VM: Java HotSpot(TM) Client VM (24.65-b04 mixed mode windows-x86 )
# Problematic frame:
# C [lwjgl.dll+0x6d12]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# G:\Game_Engine\3D_Game_Engine\hs_err_pid6436.log
#
# If you would like to submit a bug report, please visit:
#
http://bugreport.sun.com/bugreport/crash.jsp# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
G:\Game_Engine\3D_Game_Engine/hs_err_pid6436.log produces a really long piece of text. The message would exceed maximum allowed length (20000 characters), so I didn't post it. I will post it in parts if absolutely needed.
Although it does not seem to affect my program, I'm curious on why this happens..
Thanks in advance,
-lemon