Hey guys
Lately I've been wondering. Every time I search up for tutorials on OpenGL I am confronted with "learn modern OpenGL, don't waste time with legacy" etc etc. Well, I really have been wondering about whether I should do it or not. I am a absolute amateur when it comes to OpenGL, but I have decent experience with game development in general.
My problem is, that my graphics card supports OpenGL 2.1. And I have updated my drivers. Is it true that I cannot use OpenGL 3? If not, it is obvious that I cannot test OpenGL 3+ projects so should I bother learning it? I'm really getting along with the legacy OpenGL but modern OpenGL just looks so complicated!
Please don't take this question as another "legacy vs modern OpenGL" topic because I was unable to find an answer that suits my situation on the web although I really learned a lot by just reading answers on stackoverflow and such.