How to implement A* pathfinding

Started by ojman101, October 26, 2014, 20:49:15

Previous topic - Next topic

ojman101

Hello, I've managed to get a base of a 2D game but was wondering how to add A* pathfinding in my game.

Cornix

A* pathfinding is really simple and well documented. You should be able to find plenty of tutorials if you simply do a search on the internet.