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Lightweight Java Gaming Library
Lwjgl controlling the Display
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Lwjgl controlling the Display
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Maykin53
15
Lwjgl controlling the Display
«
on:
June 30, 2014, 11:30:04 »
Hi everyone.
Is there a way we can;
1. Bring the Display window to the front programically? I'd like to do this because I have a button that lets users log in with their Google account using OAuth, which opens a tab in the browser - once a user logs in Google's login page then redirects to a local port - my game is listening on that port. I want the game to then bring itself back into focus.
2. Reposition the Display window programically? I'd like to do this as I have added a 'fullscreen' toggle. When a user resizes and repositions the Display window manually, and then clicks 'fullscreen' and then clicks back to 'windowed' I want to be able to set the Display back to the same position and size it was before it went to fullscreen.
Thanks for your help.
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Cornix
488
Re: Lwjgl controlling the Display
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Reply #1 on:
June 30, 2014, 12:47:40 »
Read the Display API, there are methods to set the position. But I cant remember if there were any methods for changing the window focus.
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basil
81
Re: Lwjgl controlling the Display
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Reply #2 on:
June 30, 2014, 15:55:35 »
if you use swing, you can use the swing api. position, minimize, maximize, scale and focus (bring-to-front, bring-to-back). without swing you have position, size and fullscreen-yes-no, no focus i think.
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