[FIXED] GLFW.glfwCreateWindow produces odd results

Started by EnergyRay, June 17, 2014, 18:07:14

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EnergyRay

Well, I'm back, but with a bug of some sort, or something...

Here's the code that I have, that once in a blue moon produces very interesting results...
long handle = GLFW.glfwCreateWindow(1280, 720, "HELLO WORLD", MemoryUtil.NULL,  MemoryUtil.NULL);


Occasionally what I get in System.out is something like this:
cur_cycle = 2, issue_cycle = -1, ready_cycle = 0
cur_cycle = 3, issue_cycle = -1, ready_cycle = 3
cur_cycle = 2, issue_cycle = -1, ready_cycle = 1
cur_cycle = 3, issue_cycle = -1, ready_cycle = 1


That's not the entire thing (I've got it stored in a file if it's needed), and every time it occurs it seems to be the same.
I've never seen anything like that, so I've got no clue what any of it mean, and I'm not getting any results on Google either... ???

spasi

I have no clue what that is, haven't seen it before.