I am having some issues on OpenGL versions on my mac, it should support version 3.3 according to apple. I have an old Mac Book with a 9400 in running the latest os version.
When I run (from lwjgl) GL11.glGetString(GL11.GL_VERSION), I get
2.1 NVIDIA-8.18.28 310.40.05f01
When I run glxinfo I get
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce 9400M OpenGL Engine
OpenGL version string: 2.1 NVIDIA-8.18.28 310.40.05f01
OpenGL shading language version string: 1.20
Apple says I should have 3.3https://developer.apple.com/graphicsimaging/opengl/capabilities/index.html
and this native application say I do too.https://itunes.apple.com/us/app/opengl-extensions-viewer/id444052073?mt=12&ign-mpt=uo%3D4
I've seen somewhere that glxinfo uses the X11 api and that this doesn't use the native supported libraries.
Has anyone seen this too and know of anyway to get 3.3 supported in lwjgl (as it should be available)?