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[BUG] SIGSEGV when closing the display.

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[BUG] SIGSEGV when closing the display.
« on: December 24, 2013, 16:47:25 »

this problem occurred on my brother's laptop, my PC showed no problems. Whenever the display is closed - be it by calling Display.destroy() or by force quitting the program, the next error is printed to standard out:

Code: [Select]
# A fatal error has been detected by the Java Runtime Environment:
#  SIGSEGV (0xb) at pc=0x00007f99057a0ae8, pid=7834, tid=140295489074944
# JRE version: 7.0_25-b30
# Java VM: OpenJDK 64-Bit Server VM (23.7-b01 mixed mode linux-amd64 compressed oops)
# Problematic frame:
# C  [libX11.so.6+0x33ae8]  XQueryExtension+0x28
# Failed to write core dump. Core dumps have been disabled. To enable core dumping, try "ulimit -c unlimited" before starting Java again
# If you would like to submit a bug report, please include
# instructions on how to reproduce the bug and visit:
#   https://bugs.launchpad.net/ubuntu/+source/openjdk-7/

Complete log can be found here: http://pastebin.com/UpaimiQZ

In case this is an LWJGL problem, I hope this post will help fix it.



Offline Yuri6037

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Re: [BUG] SIGSEGV when closing the display.
« Reply #1 on: January 09, 2014, 08:32:35 »
Yay ! Like you, some times on an AMD Radeon Premium Graphics card for laptop, i got something like that when closing Minecraft or BrickBroken...

Actually i'm on a new machine, and i'm not able to use my old laptop, sorry.

@LWJGL Team :
Please go for compile the LWJGL 3.0 ! I so want to have the new ability you mentioned before (Multiple OpenGL threads, new Display API) ! I'm so loving your library. I know that the first time i used your API, it was very complicated i did not understand any functions ! But after used it in C++, the java binding (LWJGL) is very very usefull because of multiplatform !
Another time, thank you to all of you LWJGL's Developpers !
And thanks to all of you on this forum for helping me !
« Last Edit: January 09, 2014, 08:34:28 by Yuri6037 »