I'm new with the OpenGL code and I wanted to learn how to make a simple terrain, more of a chunk of blocks.
I want to use SimplexNoise for this, and it's pretty difficult for me to understand how to do it.
I divided my files, to a main file that will render and "draw" all the blocks, and a chunk file, to create every chunk for itself.
If you can help me understand better what I need to do, I'll appreciate it.
Goren.