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Rotate Line to mouse

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Rotate Line to mouse
« on: May 14, 2013, 15:07:07 »
Hello everyone, I am in the process of building 3D carrom game, so far everything has gone pretty smoothly, I have designed the board models in blender and have them imported and currently using bullet physics to handle the collisions.

The issue I am having is the mouse input, I am trying to add a directional path so the player will know what direction the piece will move, the picture bellow sort of shows how it currently looks.



What I am trying to achieve is to use the mouse's Y axis to rotate the line around the piece and the mouse's X axis to increase the length of the line.

Any help in the best way to achieve this would we awesome, Many Thanks.

Re: Rotate Line to mouse
« Reply #1 on: May 15, 2013, 12:28:53 »
Can you not just get the mouse movement changes and add/subtract the values from your rotation and length?
Programmers will, one day, rule the world... and the world won't notice until its too late.Just testing the marquee option ;D