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[FIXED] Mouse Wheel Scrolling while Mouse is Grabbed Issue

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I have found that when the mouse is grabbed and I scroll the mouse wheel, Mouse.getDY() is returning values.

It seems if the mouse speed is over 100 then the DY will not be zero so in game camera will move up and down if you dont scroll one "notch" at a time.

I don't know if this is cross platform but I am on OS X with both Java 6 and Java 7.

What is happening here?
« Last Edit: July 09, 2013, 16:21:33 by kappa »

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Offline kappa

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Re: Mouse Wheel Scrolling while Mouse is Grabbed Issue
« Reply #1 on: July 09, 2013, 16:21:21 »
This is now fixed in the LWJGL 2.9.1 nightly builds.

Thanks for reporting.

Re: [FIXED] Mouse Wheel Scrolling while Mouse is Grabbed Issue
« Reply #2 on: July 12, 2013, 20:25:29 »
How nice, I had this issue today (only on OSX) and now It is already fixed :)